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These posts are recent and therefore of interest to you, a person in the present:
Tag Archives: rules
Learning to Cheat Without Breaking the Rules, Part 2: Frameworks for Cheating
For the same reason as in Part 1, these posts are illustrated using the Hand of Fate: Comic Strip Playing Cards by Karen Rubins. In the first part I explained how a sequence of games taught me to become comfortable … Continue reading →
Posted in analysis, game
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Tagged arbitrary segmentation, cheating, DDR, fun, game, Hide & Seek, Mornington Crescent, rules
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